By Wizards RPG Team
The second one of 3 center rulebooks for the 4th version Dungeons & Dragons® Roleplaying Game.The Dungeons & Dragons Roleplaying video game has outlined the medieval myth style and the tabletop RPG for greater than 30 years. within the D&D video game, avid gamers create characters that band jointly to discover dungeons, slay monsters, and locate treasure. The 4th variation D&D ideas supply the absolute best play event through providing interesting personality innovations, a sublime and powerful ideas approach, and convenient storytelling instruments for the Dungeon Master.The Monster handbook provides greater than three hundred professional Dungeons & Dragons Roleplaying online game monsters for all degrees of play, from aboleth to zombie. each one monster is illustrated and springs with entire video game statistics and tips for the Dungeon grasp on how most sensible to take advantage of the monster in D&D encounters.
Read Online or Download Monster Manual: A 4th Edition Core Rulebook (D&d Core Rulebook) (Dungeons & Dragons) PDF
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Additional info for Monster Manual: A 4th Edition Core Rulebook (D&d Core Rulebook) (Dungeons & Dragons)
5—Hold Ray: Ranged 10; +22 vs. Reﬂex; the target is restrained (save ends). 6—Confusion Ray (Charm): Ranged 10; +22 vs. Will; the target charges its nearest ally and makes a melee basic attack against it. 7—Fear Ray (Fear, Psychic): Ranged 10; +22 vs. Will; 1d8 + 9 psychic damage, and the target moves its speed away from the beholder by the safest route possible. 8—Petrifying Ray: Ranged 10; +22 vs. Fortitude; the target is slowed (save ends). First Failed Save: The target is immobilized instead of slowed (save ends).
They dwell in earthen cysts underground, in caves, or sometimes even aboveground. They rarely burrow much deeper than a few dozen feet. Encounter Groups Bulettes are solitary creatures, but they have been known to surface and join a battle in progress. Level 9 Encounter (XP 2,000) ✦ 1 bulette (level 9 elite skirmisher) ✦ 3 trolls (level 9 brute) B E N WO OT T E N A bulette hides underground and uses its tremorsense to detect prey. First it burrows beneath its opponents, using earth furrow to knock them prone and rising burst when it surfaces.
Reﬂex; 1d10 + 6 damage, and the target is knocked prone if it is Medium size or smaller. Alignment Unaligned Languages — Str 22 (+9) Dex 16 (+6) Wis 14 (+5) Con 18 (+7) Int 2 (–1) Cha 6 (+1) Macetail Behemoth Tactics A macetail behemoth charges headlong into battle, smashing foes with its tail and using tail sweep when it has multiple opponents adjacent to it. Level 9 Brute B E H E M OT H BEHEMOTH Large natural beast (reptile) XP 400 Initiative +5 Senses Perception +7 HP 118; Bloodied 59; see also bloodied sweep AC 21; Fortitude 24, Reﬂex 18, Will 20 Speed 5 m Spiked Tail (standard; at-will) Reach 2; +13 vs.
Monster Manual: A 4th Edition Core Rulebook (D&d Core Rulebook) (Dungeons & Dragons) by Wizards RPG Team