Download e-book for iPad: Learn iOS 8 App Development (2nd Edition) by James Bucanek

By James Bucanek

ISBN-10: 1484202090

ISBN-13: 9781484202098

Examine iOS eight App improvement is either a fast instructional and an invaluable reference. You'll fast wake up to hurry with fast (Apple's robust new programming language), Cocoa contact, and the iOS eight SDK. It's an all-in-one getting began consultant to construction precious apps. You'll examine top practices that be sure your code may be effective and practice good, incomes confident reports at the iTunes App shop, and riding greater seek effects and extra revenue.

The iOS eight SDK deals strong new positive factors, and this booklet is the quickest route to gaining knowledge of them--and the remainder of the iOS SDK --for programmers with a few event who're new to iPhone and iPad app improvement. Many books introduce the iOS SDK, yet few clarify easy methods to boost apps optimally and soundly. This publication teaches either center speedy language techniques and the way to take advantage of layout styles and good judgment with the iOS SDK, in response to speedy and the Cocoa contact framework.

Why spend months or years studying the simplest how one can layout and code iPhone and iPad apps whilst this ebook will make it easier to do issues the fitting manner from the start?

* Get an speeded up creation to the rapid programming language.
* enhance your first app utilizing Xcode's complex interface layout tools.
* study Xcode workflows as you stroll during the strategy of constructing genuine iOS apps.
* Dive into the finished initiatives or improve your apps from scratch with step by step code.

Learn the right way to create apps for any version of iPhone, the iPod contact, the iPad, or construct common apps that run on them all. After interpreting this ebook, you'll be growing specialist caliber apps, able to add to the app shop, making you the status and the cash you seek!

What you'll learn:

* advance easy to reasonably complicated iOS apps.
* upload sound and iPod tune playback, the digicam, and images in your app.
* attach your app to the area via net prone, social networking, and cloud synchronization.
* Plug into the most recent cellular applied sciences: maps, GPS, accelerometer, gyroscope, and compass.
* Polish your apps with dependent animation and easy navigation.
* discover new iOS eight gains, like Sprite package and extensions.
* enhance your app's caliber with middle layout styles and most sensible programming practices.

Who this ebook is for:

This e-book calls for no earlier iPhone or iOS app coding event, yet a few convenience with programming in C or C-like language (Objective-C, C++, C#, Java) is believed.

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Additional info for Learn iOS 8 App Development (2nd Edition)

Sample text

Figure 3-2. Shorty project details Click the Next button. Choose a location to save your new project and click Save. Building a Web Browser Start by building the web browser portion of your app. This will consist of a text field, where the user enters the URL they want to visit/convert, and a web view that will display that page. Let’s also throw in a refresh button to reload that page at the current URL. storyboard file in the navigator. In the object library, find the navigation bar object and drag it into the view, toward the top, as shown in Figure 3-3.

This root view is always the size of the display area for the view controller. You can’t change that, even if you try. The root view’s size becomes the first set of constants from which you can build constraints. When you give auto-layout a constraint that says “the top edge of the image view must be at the same position as the top edge of its superview,” it will move the position of the top edge of the image view to the top of the display. That’s its only choice; the superview is immovable, so moving the image view is the only solution.

Repeat this three more times so you have four button objects inside the view, approximately like those shown in Figure 2-12. Now you want to resize these buttons so that each one approximately fills one-quarter of the screen. Figure 2-12 shows one button being resized—the background of the button was temporarily changed to gray so that it would be easier to see. CHAPTER 2: Boom! App Figure 2-12. Positioning buttons Editing Object Properties Now it’s time to customize your buttons. Select all four buttons—click one button and then, while holding down the Shift key, click once on each of the other three.

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